collision detection with 2D graphics?
collision detection with 2D graphics?
I'm starting to plan out an Astrosmash clone and am considering using Irrlicht as the graphics library. Basically you control this one blaster at screen bottom and have to fire at these asteroids which are slowly falling towards Earth. What I need to know is, can I (and if so, how?) perform any kind of collision detection using 2D graphics? Thanks in advance.
-
- Posts: 5
- Joined: Mon Feb 20, 2006 8:41 am
- Contact: