What could be the reason?
I created my device in this way:
Code: Select all
Device = createDevice(EDT_OPENGL, core::dimension2d<s32>(1024, 768),32, true, false, false, &receiver);
Code: Select all
Device = createDevice(EDT_OPENGL, core::dimension2d<s32>(1024, 768),32, true, false, false, &receiver);
when this happens to me, its a vsync issue, I usually set the last false to true to limit fps to the vsync rateMercator wrote:When I run my game in fullscreen mode my screen flickers a little bit.
What could be the reason?
I created my device in this way:Code: Select all
Device = createDevice(EDT_OPENGL, core::dimension2d<s32>(1024, 768),32, true, false, false, &receiver);