example:
One editor application. You use CGUIFileOpenDialog to open your mesh from a place on the partition. After that you try to load one default mesh (click on button) from the application directories ..ex: "default_meshes\...".
That will not be possble any more because CGUIFileOpenDialog changes the WorkingDirectory making all the application unusable.
Try to save some default configuration using xml .. same problem ...
(like:
xmlwriter = device->getFileSystem()->createXMLWriter("sets/sound.xml");
)
CGUIFileOpenDialog is changing the WorkingDirectory
CGUIFileOpenDialog is changing the WorkingDirectory
Galactic Dream Best RTS game
http://www.rageofwar.net
Engage in epic galactic warfare, guide your people through the galaxy! in the real time strategy game made with Irrlicht
http://www.evolutionvault.com
http://www.rageofwar.net
Engage in epic galactic warfare, guide your people through the galaxy! in the real time strategy game made with Irrlicht
http://www.evolutionvault.com
give me link!
i searched: changeWorkingDirectoryTo and CGUIFileOpenDialog and i did not found any think.
When the dialog is on and i navigate in the search for the file ... the application try to get some file knowing that the working directory is the one where the exe is ... it will not found it...
i searched: changeWorkingDirectoryTo and CGUIFileOpenDialog and i did not found any think.
When the dialog is on and i navigate in the search for the file ... the application try to get some file knowing that the working directory is the one where the exe is ... it will not found it...