Cg for OpenGL

A forum to store posts deemed exceptionally wise and useful
Guest

Post by Guest »

i did try to implement the CG code 2 days ago, but i got some problems.

first problem is that if anything gets rendered, i get a segmentation fault.
second problem is that the code lacks of features and should be integrated nicely in irrlicht like hlsl/glsl, otherwise it looks ugly.

so the only chance is that niko takes a look at this code and tries to integrate it (the base is already done, so he would just have to clean it up/change it a bit)

but i guess he does not do it anyways, since this thread already exist quite a while :)
Guest

Post by Guest »

Would someone please put that file somewhere more reliable and post a link which doesn't outdate itself after just a few months or chuck the needed files into Irrlicht's Wiki just next to the other Howto's already present?

Gods, I'm quite tired of that wild geese chase... :x
Guest

Post by Guest »

1. it doesnt work anymore anyway, you are wasting your time
2. people dont get paid for uploading and hosting the stuff - so you cant demand things like that!
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