I was wondering whether or not it is possible to do slope collisions in Irrlicht without having to use something else (like Newton) and without having to create a ridiculously large collision ellipsoid (which wouldn't be very realistic).
At the moment, the camera randomly stops for no apparent reason on a slope, or indeed any sort of incline, unless the height of the collision ellipsoid is larger than something like 1000. Obiously, this does not produce very good results.
The code is the same as tutorial 7: Collision, but with a different model. I have played around with it a bit, but not been able to solve it.
Also, if I have to use Newton, does anybody know where to find out how to use it with Irrlicht, and is it possible to use Irrlicht specific things like heightmaps with just the Newton engine's collision detection?
Thank you in advance.
-David-
EDIT: Ok, it doesnt work with the collision ellipsiod's height at 1000. Please help!
![Sad :(](./images/smilies/icon_sad.gif)