Hi there!
I'm new to Irrlicht but not to 3D graphic and animation (which is my actual job).
I'm very happy about Irrlicht, I just have some doubt left about shaders:
- I use XSI and set up nodes of shader passes (alpha transparency, alpha masking on specular, and such things...).
- Obviously, Irrlicht has its own way to describe shaders.
I can quickly export whatever I want from XSI to Irrlicht using .X format, but what about those shaders? How do you XSI artist bring them to Irrlicht?
See ya!
Ok, maybe I got the point:
When I use the .X exporter, it works alright but XSI registers a warning:
'WARNING : 3000 - Missing OpenGL extension ( ARB_Shadow ) - realtime shadow maps will not be available
I can figure out I'm missing some OpenGL library... is it my graphic card? its drivers? XSI related library? Else?
I searched both softimage website and opengl website, but I still can't figure out what exactly do I need to install.
Any hint? ;*