If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
$L!M
Posts: 28 Joined: Thu May 04, 2006 1:21 pm
Location: Ukraine :)
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by $L!M » Sun May 07, 2006 11:17 am
I don't know much about shaders
Is it possible to download somewhere cubemap shader and use it like in shaders example to get cubemap reflections?
And second question. How can i make postprocessing of each frame to make it, for example, more or less bright or contrast?
hybrid
Admin
Posts: 14143 Joined: Wed Apr 19, 2006 9:20 pm
Location: Oldenburg(Oldb), Germany
Contact:
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by hybrid » Sun May 07, 2006 1:01 pm
Cubemaps are a new feature of IrrSpintz so you should take it from there. Postprocessing had been implemented a while ago, use the search function to find it.
$L!M
Posts: 28 Joined: Thu May 04, 2006 1:21 pm
Location: Ukraine :)
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by $L!M » Sun May 07, 2006 7:04 pm
What is IrrSpintz?
boboS
Posts: 188 Joined: Tue Oct 18, 2005 6:36 pm
Location: Romania
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by boboS » Sun May 07, 2006 7:07 pm
yeah u should be ashamed for not searchig the forum...
As your ship is going down
ll stand by and watch you drown
mR.haHN
Posts: 49 Joined: Wed May 03, 2006 5:37 pm
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by mR.haHN » Sun May 07, 2006 7:07 pm
Just search the Forum, its the Irrlicht Engine with several improvements made by Spintz.