hello i have a .max format mesh i would like to import to irrlicht, i have done .x and .md2 since they are in the tutorial, but i'm kinda confused about loading .max files, any stuff i can read? or source code suggestions?
Max format is, as far as I know, not documented and there are no loaders. If you somehow manage to have a friend load it for you, you could for example have it saved as 3DS and then use the free library lib3ds to load it. However the 3DS format does not contain certain info, as far as I know there's no bone info in it
Yes, indeed the informations on .max file format are completely missing. I did not find a bit on this format. But there are lots of other formats supported by Irrlicht - though this does not help for objects downloaded from the web.