load animations?

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Ultimate_fusion
Posts: 4
Joined: Sat May 20, 2006 7:28 pm

load animations?

Post by Ultimate_fusion »

I have 3 animations I want to put in.
idle, walk, run.

On all 3 of the models on still.

scene::IAnimatedMeshSceneNode* anms = smgr->addAnimatedMeshSceneNode(smgr->getMesh("../../media/run.3ds"));

this is what I use to load it.
xDan
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Posts: 673
Joined: Thu Mar 30, 2006 1:23 pm
Location: UK
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Post by xDan »

I don't think animations in 3ds are supported...

Apparently .x animations are supported. Also md2.

That is, if you can find an exporter that works. :shock:
Xharock
Posts: 71
Joined: Wed May 10, 2006 3:50 pm

Post by Xharock »

MD2 works nicely especially if you're using Milkshape. If you're using 3DS Max you can use the Pandasoft .X exporter.
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