Strangely enough, if I use OpenGL then I get the model, only without textures.
Directx 9.0c gives me the 65535 error.
Is there something in the Directx thing that has that error message? Because it isn't anywhere in the Irrlicht.dll that I compiled.
Someone did mention that was the number of a certain type of interger, and perhaps that is why the error pops up.
Just guessing now. Can't think of any other reason it would appear.
Anyone got any ideas at all?
How does this work?
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