Problem with engine Build
Problem with engine Build
Every time I go to build the engine I get these errors...
------ Build started: Project: Irrlicht, Configuration: Debug Win32 ------
Compiling...
os.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\os.cpp(16) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
Irrlicht.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\irrlicht.cpp(10) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
COSOperator.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\cosoperator.cpp(9) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
CIrrDeviceWin32.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\cirrdevicewin32.h(17) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
CD3D9Texture.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\cd3d9texture.h(13) : fatal error C1083: Cannot open include file: 'd3d9.h': No such file or directory
CD3D9ShaderMaterialRenderer.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\cd3d9shadermaterialrenderer.h(12) : fatal error C1083: Cannot open include file: 'd3d9.h': No such file or directory
CD3D9ParallaxMapRenderer.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\cd3d9parallaxmaprenderer.h(12) : fatal error C1083: Cannot open include file: 'd3d9.h': No such file or directory
CD3D9NormalMapRenderer.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\cd3d9normalmaprenderer.h(12) : fatal error C1083: Cannot open include file: 'd3d9.h': No such file or directory
CD3D9HLSLMaterialRenderer.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\cd3d9shadermaterialrenderer.h(12) : fatal error C1083: Cannot open include file: 'd3d9.h': No such file or directory
CD3D9Driver.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\cd3d9driver.h(13) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
CD3D8Texture.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\cd3d8texture.h(13) : fatal error C1083: Cannot open include file: 'd3d8.h': No such file or directory
CD3D8ShaderMaterialRenderer.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\cd3d8shadermaterialrenderer.h(12) : fatal error C1083: Cannot open include file: 'd3d8.h': No such file or directory
CD3D8ParallaxMapRenderer.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\cd3d8parallaxmaprenderer.h(12) : fatal error C1083: Cannot open include file: 'd3d8.h': No such file or directory
CD3D8NormalMapRenderer.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\cd3d8normalmaprenderer.h(12) : fatal error C1083: Cannot open include file: 'd3d8.h': No such file or directory
CD3D8Driver.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\cd3d8driver.h(15) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
COpenGLTexture.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\copengltexture.h(20) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
COpenGLSLMaterialRenderer.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\copenglslmaterialrenderer.h(13) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
COpenGLShaderMaterialRenderer.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\copenglshadermaterialrenderer.h(13) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
COpenGLParallaxMapRenderer.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\copenglshadermaterialrenderer.h(13) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
COpenGLNormalMapRenderer.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\copenglshadermaterialrenderer.h(13) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
Generating Code...
Compiling...
COpenGLDriver.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\copengldriver.h(13) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
Generating Code...
Build log was saved at "file://f:\Program Files\irrlicht-1.0\irrlicht-1.0\source\source\Debug\BuildLog.htm"
Irrlicht - 21 error(s), 0 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
I do have windows.h, have it in the folder, but it is an older version, from Visual studio 6.1
any help would be awesome
------ Build started: Project: Irrlicht, Configuration: Debug Win32 ------
Compiling...
os.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\os.cpp(16) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
Irrlicht.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\irrlicht.cpp(10) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
COSOperator.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\cosoperator.cpp(9) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
CIrrDeviceWin32.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\cirrdevicewin32.h(17) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
CD3D9Texture.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\cd3d9texture.h(13) : fatal error C1083: Cannot open include file: 'd3d9.h': No such file or directory
CD3D9ShaderMaterialRenderer.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\cd3d9shadermaterialrenderer.h(12) : fatal error C1083: Cannot open include file: 'd3d9.h': No such file or directory
CD3D9ParallaxMapRenderer.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\cd3d9parallaxmaprenderer.h(12) : fatal error C1083: Cannot open include file: 'd3d9.h': No such file or directory
CD3D9NormalMapRenderer.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\cd3d9normalmaprenderer.h(12) : fatal error C1083: Cannot open include file: 'd3d9.h': No such file or directory
CD3D9HLSLMaterialRenderer.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\cd3d9shadermaterialrenderer.h(12) : fatal error C1083: Cannot open include file: 'd3d9.h': No such file or directory
CD3D9Driver.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\cd3d9driver.h(13) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
CD3D8Texture.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\cd3d8texture.h(13) : fatal error C1083: Cannot open include file: 'd3d8.h': No such file or directory
CD3D8ShaderMaterialRenderer.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\cd3d8shadermaterialrenderer.h(12) : fatal error C1083: Cannot open include file: 'd3d8.h': No such file or directory
CD3D8ParallaxMapRenderer.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\cd3d8parallaxmaprenderer.h(12) : fatal error C1083: Cannot open include file: 'd3d8.h': No such file or directory
CD3D8NormalMapRenderer.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\cd3d8normalmaprenderer.h(12) : fatal error C1083: Cannot open include file: 'd3d8.h': No such file or directory
CD3D8Driver.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\cd3d8driver.h(15) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
COpenGLTexture.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\copengltexture.h(20) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
COpenGLSLMaterialRenderer.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\copenglslmaterialrenderer.h(13) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
COpenGLShaderMaterialRenderer.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\copenglshadermaterialrenderer.h(13) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
COpenGLParallaxMapRenderer.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\copenglshadermaterialrenderer.h(13) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
COpenGLNormalMapRenderer.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\copenglshadermaterialrenderer.h(13) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
Generating Code...
Compiling...
COpenGLDriver.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\copengldriver.h(13) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
Generating Code...
Build log was saved at "file://f:\Program Files\irrlicht-1.0\irrlicht-1.0\source\source\Debug\BuildLog.htm"
Irrlicht - 21 error(s), 0 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
I do have windows.h, have it in the folder, but it is an older version, from Visual studio 6.1
any help would be awesome
There is no error because of an wrong version, windows.h can not be found (as the compiler said)...
So there must be something wrong with your compiler's path settings...
Where is your windows.h stored ???
It has to be in the compilers default include directory !!!
So there must be something wrong with your compiler's path settings...
Where is your windows.h stored ???
It has to be in the compilers default include directory !!!
while(!asleep) sheep++;
IrrExtensions:
http://abusoft.g0dsoft.com
try Stendhal a MORPG written in Java
IrrExtensions:
http://abusoft.g0dsoft.com
try Stendhal a MORPG written in Java
YXOu'll have to download and install the MS directx sdk...
while(!asleep) sheep++;
IrrExtensions:
http://abusoft.g0dsoft.com
try Stendhal a MORPG written in Java
IrrExtensions:
http://abusoft.g0dsoft.com
try Stendhal a MORPG written in Java
What do you mean ???
Where to find MS products ???
I would try the MS website...
http://www.microsoft.com/downloads/deta ... layLang=en
Where to find MS products ???
I would try the MS website...
http://www.microsoft.com/downloads/deta ... layLang=en
while(!asleep) sheep++;
IrrExtensions:
http://abusoft.g0dsoft.com
try Stendhal a MORPG written in Java
IrrExtensions:
http://abusoft.g0dsoft.com
try Stendhal a MORPG written in Java
These are the new errors
------ Build started: Project: Irrlicht, Configuration: Debug Win32 ------
Compiling...
CD3D8Texture.cpp
c:\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\cd3d8texture.cpp(21) : fatal error C1083: Cannot open include file: 'd3dx8tex.h': No such file or directory
CD3D8ShaderMaterialRenderer.cpp
c:\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\cd3d8shadermaterialrenderer.h(13) : fatal error C1083: Cannot open include file: 'D3dx8core.h': No such file or directory
CD3D8ParallaxMapRenderer.cpp
c:\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\cd3d8shadermaterialrenderer.h(13) : fatal error C1083: Cannot open include file: 'D3dx8core.h': No such file or directory
CD3D8NormalMapRenderer.cpp
c:\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\cd3d8shadermaterialrenderer.h(13) : fatal error C1083: Cannot open include file: 'D3dx8core.h': No such file or directory
CD3D8Driver.cpp
c:\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\cd3d8shadermaterialrenderer.h(13) : fatal error C1083: Cannot open include file: 'D3dx8core.h': No such file or directory
Generating Code...
Build log was saved at "file://c:\irrlicht-1.0\irrlicht-1.0\source\source\Debug\BuildLog.htm"
Irrlicht - 5 error(s), 0 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
can't find anything for the life of me
------ Build started: Project: Irrlicht, Configuration: Debug Win32 ------
Compiling...
CD3D8Texture.cpp
c:\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\cd3d8texture.cpp(21) : fatal error C1083: Cannot open include file: 'd3dx8tex.h': No such file or directory
CD3D8ShaderMaterialRenderer.cpp
c:\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\cd3d8shadermaterialrenderer.h(13) : fatal error C1083: Cannot open include file: 'D3dx8core.h': No such file or directory
CD3D8ParallaxMapRenderer.cpp
c:\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\cd3d8shadermaterialrenderer.h(13) : fatal error C1083: Cannot open include file: 'D3dx8core.h': No such file or directory
CD3D8NormalMapRenderer.cpp
c:\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\cd3d8shadermaterialrenderer.h(13) : fatal error C1083: Cannot open include file: 'D3dx8core.h': No such file or directory
CD3D8Driver.cpp
c:\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\cd3d8shadermaterialrenderer.h(13) : fatal error C1083: Cannot open include file: 'D3dx8core.h': No such file or directory
Generating Code...
Build log was saved at "file://c:\irrlicht-1.0\irrlicht-1.0\source\source\Debug\BuildLog.htm"
Irrlicht - 5 error(s), 0 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
can't find anything for the life of me
Well, you get further...
Did you do a search for the D3dx8core.h and d3dx8tex.h file on your system ???
They are files from the directx sdk...
Did you do a search for the D3dx8core.h and d3dx8tex.h file on your system ???
They are files from the directx sdk...
while(!asleep) sheep++;
IrrExtensions:
http://abusoft.g0dsoft.com
try Stendhal a MORPG written in Java
IrrExtensions:
http://abusoft.g0dsoft.com
try Stendhal a MORPG written in Java
Well, anywhere you want to...
Just be sure the path is includet to your project !!!
Now, normaly it should be in the compilers lib folder...
Just be sure the path is includet to your project !!!
Now, normaly it should be in the compilers lib folder...
while(!asleep) sheep++;
IrrExtensions:
http://abusoft.g0dsoft.com
try Stendhal a MORPG written in Java
IrrExtensions:
http://abusoft.g0dsoft.com
try Stendhal a MORPG written in Java
great another error... jesus i hate Visual Studio express ( and spending money )
now i'm getting this error. whic means i'm missing it and i'm getting tired of hunting for these.
here's the error
Output Window
Linking...
Irrlicht.obj : warning LNK4224: /COMMENT is no longer supported; ignored
LINK : fatal error LNK1104: cannot open file 'd3dx8.lib'
(GAH!)
now i'm getting this error. whic means i'm missing it and i'm getting tired of hunting for these.
here's the error
Output Window
Linking...
Irrlicht.obj : warning LNK4224: /COMMENT is no longer supported; ignored
LINK : fatal error LNK1104: cannot open file 'd3dx8.lib'
(GAH!)