Hello, I`l just downloaded IrrWizard, I was just wondering.. Inside of some folders are packed data, should I extract them? Well, I already did it And then there are: audiere.lib`s there is no: "Extract here" funktion, what I should do whit it?
Is IrrWizard`s use easyer with visual studio? I tried it with DevC++ But I have no programming skills! If I understanded everything correctly with IrrWizard can make games without programming skills? Is that correct?
No, you will need some kind of programming skills.
However that shouldnt stop you if you want to learn. Start off by changing little things, like the name of the map, or different models by changing the model name etc.
I like Visual Studio better, although niether are easier than each other.
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Last edited by area51 on Fri Feb 25, 2011 12:01 am, edited 1 time in total.
As Im quite amateur in programming (I develop some wow like game) and my fps demo I made so far is so weak I would like to use your Framework to design some FPS. (Its just I always wanted to make fps lol)
But is it really fully free & such ? I mean I need to make some pre-screen with Irrwizard logo or I can just mention it in credits ? (might be stupid question but some people really are touchy on that sort of stuff)
Veldrin wrote:Ok, firstly a want to add only terrain.
After copile everythin is ok, but I launch game, and click play the game crashes.
I can't do anything in Irrwizard, i am so stupid
I got terrain working. The loadmap function does a lot more then I think it should, it loads the map and the camera and camera controls and skybox. I guess it requires tweaking if you want to do anything besides Q3 maps, and different skybox per level.
Here is my init, needs camera setup and pManger calls to get everything.
Yes, most definately! Needs to be at least broken down, the function is doing way too much. I've done this to a limited extent in the CVS for next release.
Idealy it needs to be moved out of that class into a new manager.
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Last edited by area51 on Fri Feb 25, 2011 12:01 am, edited 1 time in total.
I have Windows XP sp2 and when I compile (devcpp) the whole project it doesn't run. I didn't make any changes into the project.
I have set up everything like in tutorials I tried few Irrlicht dlls (got few 1.0 with patches without) also with correct libraries to each , but unfortunately after I start the game it loads a level in console and closes the window.
I'm just curious what that might be. (PS I tried some demo found on sourceforge to download and it worked but I think it used irrWiz for irr 0.14)
Hi I succesfully loaded and change the enemy on the FPS framework I just wondering if it is posible to load additional enemy on the same level, I copy the function how to load enemy on the cgamelevel1.cpp and duplicate to enemy2, but somehow when I running 2 enemy at the same they merge together even I change the getwaypoint. please advice me how can I change the path of the other enemy