If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
yourself
Posts: 13 Joined: Tue May 30, 2006 9:24 pm
Post
by yourself » Thu Jun 01, 2006 6:59 am
I compiled my irrlicht dll in visual c++ express with dx8 and dx9 and all the supporting devices....
did everything, i got no errors...
I recompiled the hello World example without editing I get this...
Any takers???
Last edited by
yourself on Fri Jun 02, 2006 1:38 am, edited 1 time in total.
vitek
Bug Slayer
Posts: 3919 Joined: Mon Jan 16, 2006 10:52 am
Location: Corvallis, OR
Post
by vitek » Thu Jun 01, 2006 7:45 am
afecelis
Admin
Posts: 3075 Joined: Sun Feb 22, 2004 10:44 pm
Location: Colombia
Contact:
Post
by afecelis » Thu Jun 01, 2006 2:19 pm
Vitek is right.
Place YOUR compiled dll and place it in the same folder as your executable. Some people prefer to place the dll in windos/system32 so that it can be found by the system, but whenever you change the source you have overwrite it with your new compiled version. I prefer to simply place it by the exe.
yourself
Posts: 13 Joined: Tue May 30, 2006 9:24 pm
Post
by yourself » Fri Jun 02, 2006 1:32 am
Nevermind, I know what is going on, my exutables were getting saved in win32-VisualStudio bin folder, for some reason.... alright then...