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i want to delete my camera because i m going from a menu state where i don t need a camera to a level state where i need it...so i create a ICameraSceneNode
but when i want to come back to my menu , i dont need camera anymore (2d stuff) so camera->remove()...and crach
someone have a solution ?
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Sans danger, pas de gloire...
http;//bappy.free.fr
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no.. but that s not a good way to not delete something that we don t use anymore...maybe for another level i want a different style camera, so i don t need the last anymore.
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Sans danger, pas de gloire...
http;//bappy.free.fr
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