Clay modeller, new screens

Announce new projects or updates of Irrlicht Engine related tools, games, and applications.
Also check the Wiki
Post Reply
WhiteNoise
Posts: 27
Joined: Wed Apr 19, 2006 5:10 pm
Contact:

Clay modeller, new screens

Post by WhiteNoise »

HP Mesh:
Image

LP Mesh (incomplete):
Image

Work continues on my clay modelling / normal mapper app called Claymod (written in irrlicht). I made a few more fixes this weekend and fixed 99% of the artifacts with the texturing and added some more options for importing / exporting your work.

BTW, if anyone is interested in some standalone normal generation tools I recommend ORB and xNormal (you'll need a good video card for this one though). Both of those were pretty easy to get working and had good results. I tried Melody but it wouldn't load my high poly mesh. I've also heard it has problems with big meshes.

I also found another modelling program which is very similar to Claymod. It's called 'Sharp Construct'. It's almost identical in terms of how the modelling works, but it doesn't offer a way to generate a LP mesh or Normal Mapping like Claymod does. Anyway, check it out if you are interested in this sort of thing.

-Dave
bitplane
Admin
Posts: 3204
Joined: Mon Mar 28, 2005 3:45 am
Location: England
Contact:

Post by bitplane »

awesome! I'm really looking forward to a demo of this :)
keep up the good work!
Submit bugs/patches to the tracker!
Need help right now? Visit the chat room
JPulham
Posts: 320
Joined: Sat Nov 19, 2005 12:06 pm

Post by JPulham »

when can we try it? how much is left and how long until it's complete?
pushpork
TheGameMaker
Posts: 275
Joined: Fri May 12, 2006 6:37 pm
Location: Germany

Post by TheGameMaker »

nice... can´t wait to see more... i was realy impressed by the first shots you posted here, but thats fantastic
WhiteNoise
Posts: 27
Joined: Wed Apr 19, 2006 5:10 pm
Contact:

Post by WhiteNoise »

Things are just about ready for beta testing. I was thinking about releasing it earlier but I decided to keep working on fixing bugs and adding things so I could release a usable beta. I will post something soon...

-Dave
vermeer
Posts: 2017
Joined: Wed Jan 21, 2004 3:22 pm
Contact:

Post by vermeer »

great.

oh, one detail..there is a comercial software called clay modeler...
Finally making games again!
http://www.konekogames.com
Post Reply