3D Solo Test

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rdm
Posts: 10
Joined: Mon Jun 19, 2006 2:53 pm

3D Solo Test

Post by rdm »

Simple Board Game - 3D Solo Test

The aim of the game is to have least pawn at the end of the game.
Level editor included.

To remove a pawn, the only thing you have to do is jump over a pawn with another pawn :)

Zip Archive : Link 1 Link 2
Rar Archive : Link 1 Link 2
Setup File : Link 1 Link 2

I used Irrlicht 1.0, Audiere and IrrXML.
Also for particles : http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=13746
evo
Posts: 96
Joined: Mon Jun 27, 2005 6:46 pm
Location: The Netherlands

Post by evo »

Hi erdem,

Very nice (classic) game. I like the finished feel of the game and the scoring system. Maybe you can add some visual effects like flying pawns when level starts or finishes.

My only criticism is the look of the pawns and rings. They are quite 'pixeled'.
rdm
Posts: 10
Joined: Mon Jun 19, 2006 2:53 pm

Post by rdm »

You are right evo.

I tried to make low poly models for speed and simplicity. But the result of this effort is pixelled models. Also i think there is a problem with the texturing that i cant control.

There aren't any additional animations because the fps of the game already low, i think i should change the game loop with a time dependent game loop.

Another problem is, with some gfx cards, particle emittors and graphics aren't working as they have to ...

Anyway thanks for your comment.
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