Hello everybody.
I am very green with 3D graphics, but have dabbled a bit with C++. I am trying to import an .x file to use in a game I am developing. I can compile and build my code successfully but no model appears when I run the .exe and I get the following messages in the console window:
"Only text encoded x file supported currently. Could not load mesh"
What am I doing wrong? Also, I notice that with the model I have some .cfg files and.bmp images for textures. In order to display the model correctly how do all these files fit together?
Thank you in advance for any help you can offer.
Using .x models with Irrlicht...
Read the message, your x file isn't text, open it and look if you can read it... you have to save it as text file not as hex
Compete or join in irrlichts monthly screenshot competition!
Blog/site: http://rex.4vandorp.eu
Company: http://www.islandworks.eu/, InCourse
Twitter: @strong99
Blog/site: http://rex.4vandorp.eu
Company: http://www.islandworks.eu/, InCourse
Twitter: @strong99
Maybe the MView workaround will help...
while(!asleep) sheep++;
IrrExtensions:
http://abusoft.g0dsoft.com
try Stendhal a MORPG written in Java
IrrExtensions:
http://abusoft.g0dsoft.com
try Stendhal a MORPG written in Java