collision detection between animated meshes

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choonti
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collision detection between animated meshes

Post by choonti »

Hi friends

I want to do collision detection between animated meshes (*.md2). but the triangle selector "createOctTreeTriangleSelector" works only with static meshes as given in Example 4 in Irrlicht SDK. How should I proceed with animated meshes for collision detection.

Kindly help
hybrid
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Post by hybrid »

Simply don't use OctTrees. This does not make sense for animated meshes, it's for large terrains or worlds. There are simple triangle selectors and collision response animators which you can use.
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