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This would be tremendously helpful to many people. After all we usually want to do something when an object collides with something right? Guy hits ground, bullet hits ship, anything just about.
there was already a post somewhere on how to find collision point. The answer was to create your OWN collision response animator (you can inherit it from the existing one). So I think you have the same question.
While there is no built in system for calling back on collision, it is very possible to build a framework around irrlicht to manage collision callbacks. ICE may provide this functionality? I'm not 100% sure on that