Problem with 3D Model loading

If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
Post Reply
andoba
Posts: 11
Joined: Fri Jul 07, 2006 7:44 pm

Problem with 3D Model loading

Post by andoba »

Hi,

I'm new to the Irrlicht 3D engine and I have a problem, I have done a map for my game using 3ds max8, exported to WaveForm ".obj" file format, and loaded the mesh, but the problem is, the mesh doesn't show. Maybe is caused because the 3D mesh is incorrect size, or the camera is in a incorrect position.

Thanks a lot.
hardgeus
Posts: 28
Joined: Tue May 23, 2006 12:55 am
Contact:

Post by hardgeus »

Your problem could be one of many different things...a whole level is probably not a good starting point. What you should do is start with the basic hello world example, and then replace the .md2 model it uses with your simple (small!) model. Just go ahead and slap on the texture that is used in the hello world example, as you already know that one works ;)
andoba
Posts: 11
Joined: Fri Jul 07, 2006 7:44 pm

Post by andoba »

Now works, the problem was that the format wasn't compatible. Now I'm using MY3D.
hybrid
Admin
Posts: 14143
Joined: Wed Apr 19, 2006 9:20 pm
Location: Oldenburg(Oldb), Germany
Contact:

Post by hybrid »

There's a patch available to fix several issues with obj format, moreover it adds support for .mtl files. Maybe this can help.
Post Reply