Hi
I tried to realize a simple program with a Mesh moving around in a Quake III Map. Camera was supposed to be third person. I tried it with the Parent Thing but I got quite strange results. The I tried to also reset the Cameras Position and Target To The moving Mesh. But the Camera moving doesn't move right the are pretty rough transitions.
Does someone have a hint to realize a 3rd person camera?
And Does someone know a good UV-Mapping Tutorial for Blender?
Thanks
Third Person Camera
here
you can just use my third person camera , its really easy to use
freewebs.com/juliusctw
this tutorial is great for uv mapping
http://blender.org/cms/Model_Material_Light.397.0.html
freewebs.com/juliusctw
this tutorial is great for uv mapping
http://blender.org/cms/Model_Material_Light.397.0.html
irrlicht game character project
http://picasaweb.google.com/juliusctw/FinishedArt
http://picasaweb.google.com/juliusctw/FinishedArt