if i load my .x model as IAnimatedMeshSceneNode the garoud shading is working (the smooth groups).
as soon as im using parallax mapping and load my .x model the same way as in the parallax tutorial garoud shading is not working.
can this be?
parallax mapping and .X model
parallax mapping and .X model
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hmmmm
thx for answer.
yes...thats it...i searched for it but only found too complex things about that...im not really good in changing code in irrlicht...i only whant to use irrlicht.
So without changing code in irrlicht it is not possible?
i thought this would help but why is
not smoothing it?
yes...thats it...i searched for it but only found too complex things about that...im not really good in changing code in irrlicht...i only whant to use irrlicht.
So without changing code in irrlicht it is not possible?
i thought this would help but why is
Code: Select all
smgr->getMeshManipulator()->recalculateNormals(tangentMesh, true);
und wieder ein deutscher