Tile textures

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vermeer
Posts: 2017
Joined: Wed Jan 21, 2004 3:22 pm
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Post by vermeer »

hmmm

indeed...I have been -as an artist- with a problem like this before...I think there were two solutions(in artist's side), making bigger the texture, like 1 or 2 pixels, or making smaller the uv chunks,ie: scalling uvw chunks in the UVW edit window in Max, or doing so in Milkshape, Ultimate Unwrap or whatever you use.

Don't know, try, as it maybe a cheap solution. And I think they mentioned "mipmapping" problem when we had to solve that...
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