weird connection to this ip: 24.205.1.14:53
weird connection to this ip: 24.205.1.14:53
HI,
i need to know please if the irrlicht library connects to the internet!
i got a message from norton while running my 3D application in a customer's computer, please notice that he was sharing this 3D application using webEx, (can webex be responsible for this connection??)
this is the IP: 24.205.1.14:53
thanks
i need to know please if the irrlicht library connects to the internet!
i got a message from norton while running my 3D application in a customer's computer, please notice that he was sharing this 3D application using webEx, (can webex be responsible for this connection??)
this is the IP: 24.205.1.14:53
thanks
Re: weird connection to this ip: 24.205.1.14:53
No, it does not. I hope you find out why the computer is trying to hookup with a computer in St Louis.omarb wrote:HI,
i need to know please if the irrlicht library connects to the internet!
i got a message from norton while running my 3D application in a customer's computer, please notice that he was sharing this 3D application using webEx, (can webex be responsible for this connection??)
this is the IP: 24.205.1.14:53
thanks
system-independent, adj.:
Works equally poorly on all systems.
-- unknown
Works equally poorly on all systems.
-- unknown
Thanks vitek, I forgot about that special case. By the way, are you sure it's GetAdapterInfo() and not GetAdapterIdentifier()?
I think this is a possible alternative fix, even though it's more of a band aid fix.
I think this is a possible alternative fix, even though it's more of a band aid fix.
DIRECTX ISSUES
Authenticated Drivers
If your drivers are authenticated by Microsoft, then DX9 may try to
verify if they have expired by connecting to the following URL
crl.Microsoft.com. This is a Microsoft Certification check for
expiration of Certificate site. This could be triggered when the demo
is run, as it interfaces with the video and sound drivers installed in
Windows. This feature of Windows can be turned off in the following
way:
Start Internet explorer and click...
Tools | Internet Options
Click the ADVANCED TAB, then scroll down to Security:
UNCHECK the boxes that say "CHECK FOR PUBLISHERS CERTIFICATE
REVOCATION" and "CHECK FOR SERVERS CERTIFICATE REVOCATION(requires
restart)"
This will stop Windows from trying the verify if a certificated
drivers certificate has expired or not.
system-independent, adj.:
Works equally poorly on all systems.
-- unknown
Works equally poorly on all systems.
-- unknown
Omarb,
You mentioned the port number 53 in your original post. Port 53 is the DNS port. For those who don't know, DNS is the service that converts machine names [www.google.com] to IP addresses [66.102.7.147].
I did some quick checking on the ip you gave and it is not a Microsoft computer. I did a little test and my app connects to 131.107.115.28 [crl.microsoft.com]. It is possible that the computer is making the connection to get the ip address for the WHQL verification server.
You have a few options here. First of all, you can stop using the DX8 driver. If you use the D3D9 or OpenGL driver, there is no verification. The other option would be to edit the Irrlicht source code and recompile the Irrlicht library. I explained the change you need to make in my original post. You need to edit CD3D8Driver.cpp. There is a call to GetAdapterIdentifier(). Just replace the 0 in that call with D3DENUM_NO_WHQL_LEVEL and you'll be good. The other option is to wait for the next version of Irrlicht.
You mentioned the port number 53 in your original post. Port 53 is the DNS port. For those who don't know, DNS is the service that converts machine names [www.google.com] to IP addresses [66.102.7.147].
I did some quick checking on the ip you gave and it is not a Microsoft computer. I did a little test and my app connects to 131.107.115.28 [crl.microsoft.com]. It is possible that the computer is making the connection to get the ip address for the WHQL verification server.
You have a few options here. First of all, you can stop using the DX8 driver. If you use the D3D9 or OpenGL driver, there is no verification. The other option would be to edit the Irrlicht source code and recompile the Irrlicht library. I explained the change you need to make in my original post. You need to edit CD3D8Driver.cpp. There is a call to GetAdapterIdentifier(). Just replace the 0 in that call with D3DENUM_NO_WHQL_LEVEL and you'll be good. The other option is to wait for the next version of Irrlicht.
hi,
i check the download site:
http://irrlicht.sourceforge.net/downloads.html
and no new version is posted.. is there another place where i can find the version 1.1?
since source code is not being compiled correctly with me, there are missing file d3d8.h this is causing build errors.
thanks again, waiting for the reply
i check the download site:
http://irrlicht.sourceforge.net/downloads.html
and no new version is posted.. is there another place where i can find the version 1.1?
since source code is not being compiled correctly with me, there are missing file d3d8.h this is causing build errors.
thanks again, waiting for the reply
sorry, dont know if i am missing something, i only saw the version 1.0
-- Irrlicht SDK 1.0 Software development kit required to develop applications with the Irrlicht engine. Included is the documentation, the source code and a precompiled version of the engine, 17 tutorials, some useful tools, exporters, a cool interactive demo wich shows the capabilities of the engine, and a lot more. irrlicht-1.0.zip
14.3MB --
is there another version that i have missed?
-- Irrlicht SDK 1.0 Software development kit required to develop applications with the Irrlicht engine. Included is the documentation, the source code and a precompiled version of the engine, 17 tutorials, some useful tools, exporters, a cool interactive demo wich shows the capabilities of the engine, and a lot more. irrlicht-1.0.zip
14.3MB --
is there another version that i have missed?
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Irrlicht SDK 1.1 Software development kit required to develop applications with the Irrlicht engine. Included is the documentation, the source code and a precompiled version of the engine, 18 tutorials, some useful tools, exporters, a cool interactive demo wich shows the capabilities of the engine, and a lot more. irrlicht-1.1.zip 14.3MB
Irrlicht SDK 1.0 Version 1.0 of the engine irrlicht-1.0.zip 14.3MB