Devcpp + Irrlicht + Direct3d9.0c ???

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wanxo
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Joined: Sun Aug 06, 2006 1:26 pm
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Devcpp + Irrlicht + Direct3d9.0c ???

Post by wanxo »

Hallo everybody! I`m quite newbie in this... I just started learning c++ and discovered as well the irrlicht engine.So after reading a bit of documentation and setting the IDE up to work with Direct3d9.0 (I followed the external tutorial written by Andy Spurgeon that is in the main page of Irrlicht) So the first thing I´ve done is compile and execute the first and second tutorial of Irrlicht engine ( that shows you how to make a Quake-type 3d map). I can compile the second one without problems, but then when the program gives the user the option to choose the video driver and I choose Direct3d9 it crashes. I tried choosing OpenGl and it worked!! Why is that? Didn´t I set it up properly? Please Help, I know is quite a basic thing but I want to learn why... :shock:
(c)wanxo
Watcher
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Post by Watcher »

I had the same problem with devc++, but there is somewhere modified library. Trie this: http://www.filefactory.com/file/824368/
JP
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Post by JP »

You say you set it up for DirectX, and that worked, then you tried OpenGL and that woked too...? Were you expecting OpenGL to not work? As it will work anyway... And that should be fine, shouldn't be any reason that you wouldn't want it to work with OpenGL.
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Xandar
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Post by Xandar »

Try to download Acki's Irrlicht Extensions and compile Irrlicht using it.
It works for me.

http://people.freenet.de/abusoft
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