Compiling without Directx?

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cr_itm
Posts: 57
Joined: Sun May 01, 2005 10:13 am

Compiling without Directx?

Post by cr_itm »

Hello,

is it possible to compile the engine without DirectX support? I only need OpenGL, and especially under Linux, I don't want the DX libs to be there.

I remember to read about this some time ago in the forum (change some "defines" in the code or something), but I really can't find it anymore, so I'm sorry if this question was asked before.

Thanks a lot
hybrid
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Post by hybrid »

If you really compiled with DirectX support under Linux everyone would like to have it, but with the normal setup these fles are completely left out and thus won't change anything under Linux, whether left out or not.
Under Windows there's a compile option in IrrCompileConfig.h which is usually defined for MSVC only. That's why you have to enable it for dev-c++.
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