Hi all,
is there a way in irrlicht to change texture coordinates dynamically? I.e. having a large texture and only displaying portions of it somewhere on a mesh?
I actually want to do two things: One is the effect of fluid motion of water surfaces, which I'd like to do by moving textures around. Another thing I'd like to is to collect a number of textures in one bitmap file and load it as one texture.
thanks!
..thomas