hi all,
i am looking to animate water when i throw stone on that..
i stored verices in buffer, and i found which vertex is colliding..
but vertex positions are not changing..
pls give some tips..
Search for the water node from Katoun. It offers a hit(x,y) method which creates waves around that point. I have a (not yet really working) version of it on my patch page. If you get it to work I'd like to know about it.
Any one tell me whether is possible to apply changed vertices value to mesh, like how irrlicht animating water.
same way i did, i called that function while rendering but mine is not working, tell me any thing to update after the changes of vertices value..