physics engine

If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
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qbeec
Posts: 3
Joined: Mon Sep 04, 2006 2:48 pm

physics engine

Post by qbeec »

Well I've decided to some real work after tetris,pacman as mentioned in all beginner's tutorials. I will try to create a racing simulation with no opponnets(so no AI). Can anyone suggest me a physics engine for this purpose?

Thank you all...
Xaron
Posts: 310
Joined: Sun Oct 16, 2005 7:39 am
Location: Germany
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Post by Xaron »

I use Newton and very happy using it.

Regards - Xaron
DeusXL
Posts: 114
Joined: Sun Mar 14, 2004 9:37 am
Contact:

Post by DeusXL »

The same as Xaron, Newton as it can be very well integrated, there is a tutorial and last but not least, it works on .NET :)
Irrlicht .NET complete and Cross Platform Wrapper
The kid on my avatar wrote:A painless lesson is one without any meaning
rdm
Posts: 10
Joined: Mon Jun 19, 2006 2:53 pm

Post by rdm »

DeusXL or Xaron,

Can one of you provide an updated tutorial on newton and irrlicht integration ?

Thanks
RapchikProgrammer
Posts: 279
Joined: Fri Dec 24, 2004 6:37 pm

Post by RapchikProgrammer »

An updated version of the basic mercior tutorial:
http://www.newtondynamics.com/downloads.html

Nice newton application but a bit advanced for starting, with loads of advanced features:
http://s-fonline.com/webhosting/dhenton ... ondemo.php
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