does irrlicht require X Windows? irrlicht from console?

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LoveOpenGL
Posts: 4
Joined: Sat Sep 20, 2003 10:22 pm

does irrlicht require X Windows? irrlicht from console?

Post by LoveOpenGL »

On Linux does irrlicht require X Windows to be installed? That is, with a minimal linux installation, can I run irrlicht from the console?
LoveOpenGL
Posts: 4
Joined: Sat Sep 20, 2003 10:22 pm

irrlicht depends on x-windows

Post by LoveOpenGL »

Aftter some experimentation this morning it seems that Irrlicht depends on X-Windows
niko
Site Admin
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Location: Vienna, Austria
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Post by niko »

Hi, you can run Irrlicht without X, by using the DT_NULL device. This
doesn't draw anything, but all features are available. Like loading textures and models, creating a scene graph, doing collision detection and so on. To let the engine be able to draw things, you need to have an X Windows be installed.
Raumkraut
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Location: The North, UK

Post by Raumkraut »

What about implementing an ASCII renderer? :D
FleshCrawler
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Post by FleshCrawler »

Raumkraut wrote:What about implementing an ASCII renderer? :D
Yeah, lets make it C64/128 or DOS compatible :P

but now, whats that X-windows thing? i only know, the normal windows.
Guest

Post by Guest »

You can make an Super_3D_Super_FX game with "mkdir" and "sudo" frags.

OpenGL renders OK the command line threads, very impressive, guy.

Sarge:
PLAF !!!, BUNDAA !!! PAIO !!!!

Phobos:
BLAM !!!!, CHAS, CHAS !!!, GOARRRRR !!!

Daemia:
RATAK !!! PIOOON !!! BLUM, BLUM !!! CRACKS !!!


:shock: :shock: :shock:

LAM...
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