I've been checking 3d engines this week:
Torque - 100$+ royalties, the license said your game can only be published via GarageGames. What kind of crap is that? I dont mean they cannot be trusted, I just personally dont like that.
Ogre - free, slow as hell on my old i815 card even with dx7 device (it suxx for me, I am targeting users with low-end hardware).
GameStudio A6 - back to the future, suprisingly weak demos. 899$ is a bit too much for that.
NeoEngine - free, I liked the engine, but I (and other people) had awful problems with ogl renderer. Very good impression indeed.
Blitz3D - 79$, yeaaah! that's the thing! but a bit updated, because the author is working on another next-generation compiler.
Apocalyx - free, a good source of nice ogl code. Not mature enough for a seriuos project though.
CatMother - free, DX9, claimed to be good but no docs and no community.
Truevision - downloading at the moment, I hope it is good
![Smile :)](./images/smilies/icon_smile.gif)
Irrlicht - fast and furious! Editor's choice. Great docs, pretty large community. Stable enough. That is why I ve chosen it for my project - a 3d space turn-based strategy. Thanks to the author, Niko!