My compiled bsp is giving me strange problems!

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RapchikProgrammer
Posts: 279
Joined: Fri Dec 24, 2004 6:37 pm

My compiled bsp is giving me strange problems!

Post by RapchikProgrammer »

Ok here is my problem:

Image

I had missing polygons and several other artifacts before this but after i tweaked my map and made some ends meet properly it fixed all those problems but this one remains persistent no matter wat i do!!! Someone plz help me out here!

(And by the persistent artifact i mean the gradiating black on the corner of the wall!)
RapchikProgrammer
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Post by RapchikProgrammer »

No one knows the solution to this???!?!?!?! :(
hybrid
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Post by hybrid »

You provide far too few information, the mesh is not available, the picture is too dark to see anything. I guess many people would know a solution if they had a better start :wink:
zeno60
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Post by zeno60 »

Yeah, I cannot see the picture at all, did you link to the thumbnail instead of the big picture?
afecelis
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Post by afecelis »

please upload your level somewhere so we can check it (or email it to me); please include the .map file as well as the textures used. :wink:
RapchikProgrammer
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Post by RapchikProgrammer »

Ma bad ppl! Heres the bsp:

http://file.uploadr.com/9dee

the .map

http://file.uploadr.com/9def

the texture:
Image

Put the texture in \Textures\base_wall\ folder this will make it work! And i have setup the spawn points so it will run in q3 and the texture is in q3's so no need to set it up!

the error:
Image
Dibalo
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Post by Dibalo »

You have done the lightmapping right?
It seems that there is something wrong with your map´s lightmap. :(
Dattebayo!!
RapchikProgrammer
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Post by RapchikProgrammer »

What do you mean done the light mapping rit??? I have tried changing the pos of the lights and tried compiling the bsp using several options in gtkradiant but none work! :(
RapchikProgrammer
Posts: 279
Joined: Fri Dec 24, 2004 6:37 pm

Post by RapchikProgrammer »

Anyone still willing to help me here! Afecelis, i uploaded the map and the textures! Plz help me out here!
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