I know irrlicht can import many different level formats (bsp, 3ds, etc.)
What i am looking for is a way to "feed easily" with my own simple level data. I want to generate simple "cubic" level (like dungeons in dungeon master) and load it in irrlicht. I know i could use one of the known format to create my level and then load it, but i would like to know if there is a native way to use in irrlicht, even more low level way, like creating mehses etc. in irrlicht and make a level out of it.
Level Data
this is what the Ping Game Framework will make easy - i am developing 3DML for block based level design (an XML format) - you can download http://www.ping.net/snapshots/ping7.zip to see a binary - edit the test.3dml file to change the level - in this example every object reacts to physics - this kind of layout should make level design much easier
Sounds like you should read the Custom Scene Node Tutorial ![Smile :)](./images/smilies/icon_smile.gif)
Using custom scene nodes you can make any mesh you like.. from a resizable cube to a landscape
![Smile :)](./images/smilies/icon_smile.gif)
Using custom scene nodes you can make any mesh you like.. from a resizable cube to a landscape
.: http://www.mercior.com :.