Screen blur

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Anteater
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Screen blur

Post by Anteater »

I want to blur everything slighty to give my game a softer look. How would I go about doing this?
Lee Zhi Eng
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Post by Lee Zhi Eng »

You mean anti-alias?
hybrid
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Post by hybrid »

Or postprocessing filters such as gaussian blur. That would require RTT and either shaders or some image manipulation. Anti-alias for D3D can be simply enabled upon Device creation, for OpenGL you'll have to wait some more (Linux support is in the SVN, I'm still waiting for the windows code to be sent in - I might hack it on my own someday).
omaremad
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Post by omaremad »

go to code snipets and dl the fake ffects there. Simson made them quite easy to integrate as they use no shaders.
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