Normalmaptexture?...

If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
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Rainbringer
Posts: 13
Joined: Sat Jul 01, 2006 3:14 pm
Location: Germany - Berlin

Normalmaptexture?...

Post by Rainbringer »

Hay, I have a simple question or petition...

can anyone show me a heightmap texture and the matching normalmaptexture of it? I just want to know how the normalmaptextures look like... i know that it has something to do with the colors r,g,b and the ange of the light to the texture on the mesh...

I need it becaus im programming in VB.Net and have not the possibility of creating a normalmaptexture with Irrlicht, or I'm too silly for that...

Thanks for coming answers!

mfg Rainbringer
TheGameMaker
Posts: 275
Joined: Fri May 12, 2006 6:37 pm
Location: Germany

Post by TheGameMaker »

have you got photoshop??
there is a free plugin von Nvidia that generates normalmaps out of hightmaps and hightmaps out of Normalmaps...

pk.. googel helps:
BumpmaP.
Image
normalmap
Image
Rainbringer
Posts: 13
Joined: Sat Jul 01, 2006 3:14 pm
Location: Germany - Berlin

Post by Rainbringer »

Thanks for the fast answer! Yeah I have Photoshop, that's a perfect Way to fix my Problems! I looked for that for weeks, and the solution is so simple...
Dankeschön!

mfg Rainbringer
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