Just started and a queastion

If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
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s1nner
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Just started and a queastion

Post by s1nner »

How do I start up the engine and start creating the game?

I'm looking into trying to make a game some like Maple Story, can someone help me to try getting that?

When I'm in the engine, is it really hard to make races, maps, and weapons, etc?

Wow, I feel embarrassed :oops: :oops: :oops:
CodeDog
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Post by CodeDog »

There’s nothing to be embarrassed about, learning game programming if great fun!
Take a look at the tutorials. They are pretty easy to follow and will give you a good starting point for learning Irrlicht.

http://irrlicht.sourceforge.net/tutorials.html
s1nner
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Post by s1nner »

ok, but how to i setup the engine to copy all that into the engine?
JP
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Post by JP »

The engine isn't a program that you run, it's a library that you use within your own C++ program to render 3D graphics. The tutorials show simple C++ programs which teach you how the engine can be used.

For things like weapons you would download (or create your own) 3D models of weapons from the net, there's various places you can get good quality ones for free, and then load them into the engine. Similarly for maps, such as in the Quake 3 map tutorial.
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Valtras
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Post by Valtras »

First of all, you need compiler and propably IDE, look at CodeBlocks and Mingw C++ Toolbox or Visual c++ Toolkit...

Next things what you need are models. Create them in blender, ms3d, or any other 3d modelling program.

The most important part of game programming is determination... you'll propably have many problems...
s1nner
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Post by s1nner »

where do i get blender?
Valtras
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Post by Valtras »

See www.blender3d.org

For codeblocks see www.codeblocks.org (I recommend to use night build)

For mingwc++ toolkit see http://prdownloads.sourceforge.net/ogre ... e?download
s1nner
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Post by s1nner »

so i use blender to... code and make things?
Valtras
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Post by Valtras »

Use blender for modelling! To code use CodeBlocs with mingw or vc++ or other that kind of poop called compiler + IDE
CodeDog
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Post by CodeDog »

s1nner

Since you have never written a program before you might want to start with something simpler that 3D game programming.

Pick up a book like "A First Book of C++".
This will teach you the basics of C++ syntax. It will also teach you the concepts you will need to know in any programming environment.
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