Hi Everybody
I'm new to this forum and I started to work with irrlicht and irredit yesterday.
I have created a simple level with some textures in milkshape3d. Then I started to work on a new .irr file by adding the simple mesh
and a light in the middle of the room. After that I customized the loadIrrFile example and everything worked fine.
Then I started with lightmapping. In IrrEdit I just selected the mesh and followed the example lightmapping tutorial. And it really looked nice.
But now when I run the debugger I don't see the textures of the level anymore. My level is completely white with some shadow. BTW the
skybox is drawn correctly.
I don't really know what to do. Is it enough to load just the .irr file like in the loadIrrFile Example or do I have to load the light mapping separately?!
Thx
BoxedBoy