Loading "light mapped" .irr files question

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BoxedBoy
Posts: 2
Joined: Sun Oct 22, 2006 1:51 pm

Loading "light mapped" .irr files question

Post by BoxedBoy »

Hi Everybody

I'm new to this forum and I started to work with irrlicht and irredit yesterday.

I have created a simple level with some textures in milkshape3d. Then I started to work on a new .irr file by adding the simple mesh
and a light in the middle of the room. After that I customized the loadIrrFile example and everything worked fine.

Then I started with lightmapping. In IrrEdit I just selected the mesh and followed the example lightmapping tutorial. And it really looked nice.
But now when I run the debugger I don't see the textures of the level anymore. My level is completely white with some shadow. BTW the
skybox is drawn correctly.

I don't really know what to do. Is it enough to load just the .irr file like in the loadIrrFile Example or do I have to load the light mapping separately?!

Thx
BoxedBoy
Valtras
Posts: 33
Joined: Tue Aug 08, 2006 8:47 pm
Location: Wy pier da laj

Post by Valtras »

irrEdit sux, use my3D format...
BoxedBoy
Posts: 2
Joined: Sun Oct 22, 2006 1:51 pm

Post by BoxedBoy »

Perhaps... but I'm working on a lecture on IrrEdit so it would not help to use another tool in this case
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