C# not have shadow functions like C++?

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Will Piovano
Posts: 22
Joined: Sun Oct 15, 2006 10:02 pm

C# not have shadow functions like C++?

Post by Will Piovano »

Do you know if C# has the ability to carry out the setMeshToRenderFrom() function for stencil shadows? C++ has it, apparently, but not C#.

It doesn't have a Shadowvolume node type like C++ seems to have, and neither IScenenode nor IAnimatedMeshSceneNode have functions to set the shadow rendering to a different mesh. And there's no createshadow function either, only the addShadowNode, which returns IsceneNode. According to the documentation, addShadow is the only shadow-related function available.

It is a problem of performance, I'm sure of that now, just need to get that shadow to be rendered by a simple 6-poly cube, but C# doesn't have that ability it seems...
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