[fixed] setAmbientLight not part of ISceneManager

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runelord
Posts: 13
Joined: Sat Jan 21, 2006 10:37 am

[fixed] setAmbientLight not part of ISceneManager

Post by runelord »

hiya,

in the changes.txt it says:
- The scene manager now sets an ambient light color when calling ISceneManager::drawAll().
You can influence this by calling ISceneManager::setAmbientLight(). That light color
is also stored when saving .irr files via ISceneManager::saveScene().
but setAmbientLight() is not declared in the scene manager interface. :(
(however it is CSceneManager.cpp & .h :) )

just for your info.
Lynxeye
Posts: 17
Joined: Thu Jul 27, 2006 12:19 pm
Location: Germany
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Post by Lynxeye »

This bug report apeared in the Forums some days ago. You just have add the interface to the files. Or you you use the hack shown in the thread "Irrlicht 1.2 released"!
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