MDL support

Discuss about anything related to the Irrlicht Engine, or read announcements about any significant features or usage changes.
Kamazy
Posts: 24
Joined: Tue Oct 11, 2005 12:16 pm

Post by Kamazy »

What do you mean, that’s already in Irrlicht.
:oops: My face is sooo red. :oops:

Anyways that was all i wanted. :P
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omar shaaban
Posts: 616
Joined: Wed Nov 01, 2006 6:26 pm
Location: Cairo,Egypt
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Post by omar shaaban »

Kamazy wrote:
(So far irrlicht is better then TV3D, but when TV3D 6.5 comes out it would have just about the same graphics (as i'v seen) and is much some user friendly)
!!? same graphics all the 3d engines has the same graphics it is about what models they are using!! high poly or low.
Kamazy
Posts: 24
Joined: Tue Oct 11, 2005 12:16 pm

Post by Kamazy »

Wrong!
As some engines support more graphic features then other,
like bump maping, paralax maping, "gloom"....
What models are used are just, secondary.
An the engine is used to render them, and not all engines render the same way.
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