3D studio Max helping with codeing

If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
jimowns
Posts: 62
Joined: Thu Sep 28, 2006 5:28 pm
Location: X-Gamers

Post by jimowns »

jimowns
Posts: 62
Joined: Thu Sep 28, 2006 5:28 pm
Location: X-Gamers

Post by jimowns »

i did what you say to me , to useing milkshape and its the same error .

now i trying to makeing a box in milkshape and load it intro my source , but now its dont give's me errors , but now i cant see my box .


i'm a realy noob in Texturing
sdi2000
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Location: Berlin, DE
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Post by sdi2000 »

i have no problems with your file. only the water node is not visible
jimowns
Posts: 62
Joined: Thu Sep 28, 2006 5:28 pm
Location: X-Gamers

Post by jimowns »

weard :s

can you send me our code ware you add the map .
jimowns
Posts: 62
Joined: Thu Sep 28, 2006 5:28 pm
Location: X-Gamers

Post by jimowns »

here is myn full project .

maybe dare is someting wrong in the ranking .

http://www.speedyshare.com/250464831.html
sio2
Competition winner
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Post by sio2 »

I ran your app and it crashed. I rebuilt your app using Irrlicht 1.2 and it did not crash. I guess 1.2 has better support for .3ds files than the version of Irrlicht you're using. :wink:

BTW I had to manually copy the "aim_map2.3DS" into the "debug\maps" folder! :!:
jimowns
Posts: 62
Joined: Thu Sep 28, 2006 5:28 pm
Location: X-Gamers

Post by jimowns »

thanks i will try it with irrlicht 1.2 and copy it to the debug mode :)
jimowns
Posts: 62
Joined: Thu Sep 28, 2006 5:28 pm
Location: X-Gamers

Post by jimowns »

no its dont works .

i've now this Entrypoint Not found . and i add the lib in my source and intro my maps to .
sio2
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Post by sio2 »

jimowns wrote:no its dont works .

i've now this Entrypoint Not found . and i add the lib in my source and intro my maps to .
You are probably using the old lib with the newer dll. You have the Irrlicht dll and lib in two different places in your project. Clean (delete) all irrlicht.dll and irrlicht.lib files from your project folders and then copy the 1.2 dll and the 1.2 lib to the "beginscript\debug" folder.
jimowns
Posts: 62
Joined: Thu Sep 28, 2006 5:28 pm
Location: X-Gamers

Post by jimowns »

ye there are 2 dll files in irrlicht-1.2 , i test the 2 dll files and its works now :) thanks :)
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