I don't remember but does it play well with physics? Like say using newton to simulate wind and deforming parts of the tree, breaking branches, knocking off leaves, seeing leaves fall off tree, etc all realistically through physics?
I saw the tree falling over and splitting apart in the crysis video. I immediately thought about your tree and whether it can be done with something like newton behind it.
It looks like bullet has support for sending the physics stuff to a gpu. So, in the future we can do physics through:
1. multi-core cpu
2. 3d graphic card gpu or
multi-core gpu
3. physic processor card or
multi-core ppu
Gosh, so many different ways to go with physics what a programmer to do?
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