If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
Kaki
Posts: 41 Joined: Thu Oct 12, 2006 12:19 pm
Location: France
Post
by Kaki » Fri Dec 22, 2006 10:36 am
Hello
I have some meshes which are linked to a cube.
Or I don't want that the cube is visible.
I do : cube.setVisible(false)
But all meshes are unvisible
How can I proceed ?
runelord
Posts: 13 Joined: Sat Jan 21, 2006 10:37 am
Post
by runelord » Fri Dec 22, 2006 11:16 am
if the cube is invisible at all times you can use an empty scene node instead of a cube. With emtpySceneNode = smgr->addEmptySceneNode() and append all visible meshes to it.
Kaki
Posts: 41 Joined: Thu Oct 12, 2006 12:19 pm
Location: France
Post
by Kaki » Wed Dec 27, 2006 5:20 pm
Thanks