irrKlang, setListenerPosition() parameters

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runelord
Posts: 13
Joined: Sat Jan 21, 2006 10:37 am

irrKlang, setListenerPosition() parameters

Post by runelord »

what is the parameter velPerSecondmeant to do?
Or why would I want to set the acceleration in a sound engine?
Is it used to simulate the Doppler Effect??? :shock:
vitek
Bug Slayer
Posts: 3919
Joined: Mon Jan 16, 2006 10:52 am
Location: Corvallis, OR

Post by vitek »

I'm pretty sure that it is velocity in units per second. I'm not really sure why it is there. To support doppler correctly, you would need a way to specify the velocity of the sounds as well as the listener.

Travis
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