Page 71 of 104

Re: Post Your Irrlicht Screenshots / Render Here.

Posted: Wed Jul 27, 2011 2:57 am
by wing64
@stefbuet: nice shot, good job.

Re: Post Your Irrlicht Screenshots / Render Here.

Posted: Wed Jul 27, 2011 5:56 am
by Brainsaw
I have added a cockpit to the planes and helicopters in my IrrOdeCar demo:

Image

Doesn't look that good, but it was really easy to create a GUI that renders to texture (btw: the artificial horizon uses a second scene manager that renders to a texture that is used in the GUI that renders to a texture :shock: ).

Re: Post Your Irrlicht Screenshots / Render Here.

Posted: Thu Aug 04, 2011 9:34 am
by Mel
Image

A new record achieved? 17 highly detailed characters with shader skinning :) Each character (and the visible shadows) have 15000 triangles, around 250000 skinned triangles per frame, and the performance is 52 fps, the curious thing is that if i see this scene from other positions, it only reaches 42 fps. I wish i knew how to avoid the performance fall...

edit: The board crops a part of the image, right click on the image and select "view image"

Re: Post Your Irrlicht Screenshots / Render Here.

Posted: Thu Aug 04, 2011 10:13 am
by RdR
Image

Added a new tank model for the game.
To bad I still not get the normal maps working correctly

Should look like this:
Image

Re: Post Your Irrlicht Screenshots / Render Here.

Posted: Thu Aug 04, 2011 10:21 am
by Brainsaw
I have added a camera that can be rotated around (or inside) the planes or helicopters in my IrrOdeCar demo:

Image

On the second screenshot you can see the rendered texture for the cockpit using the Irrlicht GUI system:

Image

Re: Post Your Irrlicht Screenshots / Render Here.

Posted: Sun Aug 14, 2011 8:06 pm
by hendu
Thou shalt cel-shade.

Image

Re: Post Your Irrlicht Screenshots / Render Here.

Posted: Sun Aug 14, 2011 8:09 pm
by Radikalizm
That looks pretty sweet, the scene looks just like a painting, I like it ;)

Re: Post Your Irrlicht Screenshots / Render Here.

Posted: Sun Aug 14, 2011 8:19 pm
by serengeor
Looks nice indeed :)

btw, what does "Thou shalt" mean?

Re: Post Your Irrlicht Screenshots / Render Here.

Posted: Sun Aug 14, 2011 8:44 pm
by Radikalizm
serengeor wrote:Looks nice indeed :)

btw, what does "Thou shalt" mean?
It's archaic english for "You will" or "You shall"

Re: Post Your Irrlicht Screenshots / Render Here.

Posted: Sun Aug 14, 2011 9:18 pm
by serengeor
Radikalizm wrote:
serengeor wrote:Looks nice indeed :)

btw, what does "Thou shalt" mean?
It's archaic english for "You will" or "You shall"
I see, thanks :wink:

Re: Post Your Irrlicht Screenshots / Render Here.

Posted: Mon Aug 15, 2011 1:28 am
by HerrAlmanack
hendu wrote:Thou shalt cel-shade.

Image

I'm no artist and my taste might not be pro. but that looks beautiful. Makes me feel like playing a deep RPG or something :P

Re: Post Your Irrlicht Screenshots / Render Here.

Posted: Mon Aug 15, 2011 10:42 pm
by fmx
@hendu
That is one impressive render :)
I love the lighting and how the celshaded effect doesn't altogether eliminate the details.
Maybe you should add in some bloom (or more specifically, HDR-tonemapping) to really bring out the contrast

Re: Post Your Irrlicht Screenshots / Render Here.

Posted: Tue Aug 16, 2011 7:53 am
by Radikalizm
fmx wrote:@hendu
That is one impressive render :)
I love the lighting and how the celshaded effect doesn't altogether eliminate the details.
Maybe you should add in some bloom (or more specifically, HDR-tonemapping) to really bring out the contrast
Personally I wouldn't do bloom since I don't think it would go together nicely with the cel-shading (although tonemapping should be ok)
The image does look rather desaturated right now, everything is close to a greyish color, maybe this was done on purpose (and if so, ignore this post) but I think it would look better if the colors were to stand out some more

Re: Post Your Irrlicht Screenshots / Render Here.

Posted: Thu Sep 22, 2011 10:15 pm
by ultramedia
hendu wrote:Thou shalt cel-shade.

Image
Nice :)

As in, nice image AND nice to see some NON programmer art in irrlicht...

Re: Post Your Irrlicht Screenshots / Render Here.

Posted: Fri Oct 14, 2011 5:09 pm
by hendu
Playing with gpu-generated terrain, terrain texture splatting, and some detail rubble.

Image