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Re: Post Your Irrlicht Screenshots / Render Here.

Posted: Tue Sep 24, 2013 4:25 pm
by chronologicaldot
ent1ty wrote:white-edged are my favorite kind of boxes :)
So do I! Let's start a club!

On second thought, I'll just post one of my boring renders...
Image

Re: Post Your Irrlicht Screenshots / Render Here.

Posted: Tue Sep 24, 2013 8:34 pm
by ent1ty
chronologicaldot wrote:
ent1ty wrote:white-edged are my favorite kind of boxes :)
So do I! Let's start a club!
Yay! I decided to put this up as a primary objective of the HC society and updated my signature accordingly :mrgreen:

Moving on to...
A fractal, yay! I'm hoping to do some 3D ones in the upcoming months, i took a class at my uni about computer-generated art and fractals are gonna be one of the topics you can choose to do as your final project :)

Re: Post Your Irrlicht Screenshots / Render Here.

Posted: Wed Sep 25, 2013 2:21 am
by Cube_
ent1ty wrote:
chronologicaldot wrote:
ent1ty wrote:white-edged are my favorite kind of boxes :)
So do I! Let's start a club!
Yay! I decided to put this up as a primary objective of the HC society and updated my signature accordingly :mrgreen:

Moving on to...
A fractal, yay! I'm hoping to do some 3D ones in the upcoming months, i took a class at my uni about computer-generated art and fractals are gonna be one of the topics you can choose to do as your final project :)
what are the other topics?

Re: Post Your Irrlicht Screenshots / Render Here.

Posted: Wed Sep 25, 2013 2:45 pm
by ent1ty
  • Generated ornament.
    Mosaic.
    Nodes.
    Fractals.
    Bioart.
    Communication graphics and image perception.
    Non-photorealistic rendering
    Exact (numeric) aesthetics.
Whatever that means :D

Re: Post Your Irrlicht Screenshots / Render Here.

Posted: Wed Sep 25, 2013 11:27 pm
by chronologicaldot
ent1ty wrote:
chronologicaldot wrote:
ent1ty wrote:white-edged are my favorite kind of boxes :)
So do I! Let's start a club!
Yay! I decided to put this up as a primary objective of the HC society and updated my signature accordingly :mrgreen:

Moving on to...
A fractal, yay! I'm hoping to do some 3D ones in the upcoming months, i took a class at my uni about computer-generated art and fractals are gonna be one of the topics you can choose to do as your final project :)
Cool! I'll be in the club too! :D
Image

3D fractals? Sweet! That's what I'm trying to do as well, though at the moment, my current renderer is a simple 2D one, primarily to make sure everything else works first. Once I finish putting together 2D variations, I'll move on to 3D stuff. My eventual goal will be raytracing. Now wouldn't that be cool?

Re: Post Your Irrlicht Screenshots / Render Here.

Posted: Thu Sep 26, 2013 2:52 am
by Cube_
ent1ty wrote:
  • Generated ornament.
    Mosaic.
    Nodes.
    Fractals.
    Bioart.
    Communication graphics and image perception.
    Non-photorealistic rendering
    Exact (numeric) aesthetics.
Whatever that means :D

I don't have a clue what half of those imply but ok, none seem interesting imo

Re: Post Your Irrlicht Screenshots / Render Here.

Posted: Mon Oct 14, 2013 2:13 pm
by trivtn
Lake water effect (from NVidia SDK)
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Re: Post Your Irrlicht Screenshots / Render Here.

Posted: Tue Oct 15, 2013 1:31 am
by Cube_
nice!

Re: Post Your Irrlicht Screenshots / Render Here.

Posted: Sat Nov 09, 2013 8:36 pm
by kornwaretm
hi guys. long time no see :D . Ok, i just starting irrlicht again. my poor rusty c++ coding skill are about to get some serious sharpening. for now irredit screenshoot first. next i'll post some real shader ( it's a promise :wink: ).
my old robot in irrlicht. obsessed on mechanical things, like hydraulics, cables, and engine causing polygons counts too high for a single model. but i happens to give a pretty good sense of a working robot.
Image

here is my new model created in blender, diesel punk theme i think. irredit view port for now.
Image

the plan is to make it looks a lot better than this.
Image

Re: Post Your Irrlicht Screenshots / Render Here.

Posted: Sat Nov 16, 2013 9:54 am
by hendu
Long time no irr ;)

This here's a proof of concept for a tablet house-selling app. Please excuse lack of MSAA.

Image

Re: Post Your Irrlicht Screenshots / Render Here.

Posted: Tue Dec 17, 2013 7:30 pm
by Granyte
after a while of messing around I finally settled for using the skirt method to hide the lod seam because apparently no amount of cleaver math will do the trick
https://www.facebook.com/photo.php?fbid ... =3&theater

this is what the surface currently looks like (I have quite an issue with irrlicht default fov atm
https://www.facebook.com/photo.php?fbid ... =3&theater

here is the look from orbit
https://www.facebook.com/photo.php?fbid ... =3&theater

and this is the mood of a gas giant planet
https://www.facebook.com/photo.php?fbid ... =3&theater


for now it's all I have but ill post some more when ill do my blog post

errr apparently the spoiler tag wont work here but ya the picture are 5670x 1080 so.....

Re: Post Your Irrlicht Screenshots / Render Here.

Posted: Mon Feb 03, 2014 5:17 am
by ataxxdog
Hi guys, I've been lurking here for the last two months or so because I'm working on a zombie game project built on Irrlicht. We have a small team of people who got together on Imgur (any Imgurians here?). Initially I was a graphics noob, but Irrlicht was so easy to use that I was able to make something decent-looking. A big thanks to the people behind Irrlicht who made this possible! Here is a screenshot from the first demo scene:

Image

Details:
- Irrlicht 1.8.1
- Deferred rendering
- Normal and specular mapping
- VSM Soft Shadows

Art assets from http://opengameart.org/content/zombie and http://3dmodel.domawe.com/entry/Ruins-Free-3D-Model

Many thanks to ent1ty and BlindSide, whose code helped me a lot! I hope to start hanging out here more often :)

Re: Post Your Irrlicht Screenshots / Render Here.

Posted: Wed Jun 11, 2014 10:48 pm
by ataxxdog
Hello,

I recently started coding again and implemented Cascaded Shadow Maps. Just wanted to share with you all:

Image

I have videos as well:

http://youtu.be/aQmH2BrYtXA
http://youtu.be/TmPsybfzquo

These are all done in Irrlicht, of course.

Re: Post Your Irrlicht Screenshots / Render Here.

Posted: Sun Aug 31, 2014 5:33 am
by chronologicaldot
This poor thread gets too little love.
After trying out different things, I'm finally back to irrlicht and trying to create 3D "fractals". This time, I have a system that's easy to use and extend... and one annoying bug at the moment.

Simple test:
Image

Re: Post Your Irrlicht Screenshots / Render Here.

Posted: Sun Sep 07, 2014 5:45 pm
by Granyte
all new screens from my engine

Image

http://granyte.blogspot.ca/