Dev C++, I have one error and I need Help.

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Greywolf
Posts: 5
Joined: Mon Jan 26, 2004 7:44 pm

Post by Greywolf »

Now, this one isn't... open your devcpp.cfg file with wordpad(or any decent text editor), locate the BIN$ field, and add your bin directory path(e.g. c:\DEVCPP\bin), save it and your updater should work fine.
Greywolf
Posts: 5
Joined: Mon Jan 26, 2004 7:44 pm

Post by Greywolf »

One last bit of info... for those who have installed Dev-C++ with an idependent copy of MinGW, the settings in compiler options, under the programs tab, need to be changed to reflect the different naming in the MinGW distributions(mainly adding "MinGW32-" to items such as make)
Guest

Post by Guest »

Okay, so exactly how do we set up Dev-C++ to work with Irrlicht and DirectX?
Epsilon
Posts: 38
Joined: Fri Jan 09, 2004 1:46 pm
Location: Argentina

Post by Epsilon »

look here

http://irrlicht.sourceforge.net/phpBB2/ ... php?t=1122

you must recompile irrlicht 0.4.2
Guest

Post by Guest »

I've the newest build of Dev-C++ and get the funniest errors when I try compiling it (followed the instructions of the last posting before this)

E:\DXSDK\Irrlicht\source\CAnimatedMeshMD2.cpp
In member function `virtual bool irr::scene::CAnimatedMeshMD2::loadFile(irr::io::IReadFile*)':
564 E:\DXSDK\Irrlicht\source\CAnimatedMeshMD2.cpp
no match for `irr::core::stringc& += c8&' operator


if I comment this line out (don't need md2 for the moment) it comes with failures of missing definition of stuff that is in the included header (ETS_WORLD and the stencil_buffer flag)
what's goind wrong with DevC++ ... are they going mad??
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