Silent Depth - persistent submarine online game

Announce new projects or updates of Irrlicht Engine related tools, games, and applications.
Also check the Wiki
niko
Site Admin
Posts: 1759
Joined: Fri Aug 22, 2003 4:44 am
Location: Vienna, Austria
Contact:

Post by niko »

Woah, great, as always. :)
Xaron
Posts: 310
Joined: Sun Oct 16, 2005 7:39 am
Location: Germany
Contact:

Post by Xaron »

Thank you Niko! :) Great to see you post in my thread! :lol:

Regards - Xaron
RoninGT
Posts: 6
Joined: Sun Sep 17, 2006 3:53 pm

Post by RoninGT »

Great game man!

I had a blast floating around blasting stuff, Cant wait to see further updates.

Ronin
Anteater
Posts: 266
Joined: Thu Jun 01, 2006 4:02 pm
Location: Earth
Contact:

Post by Anteater »

COMPLETELY AWESOME!!!! It's like Ace Combat 4 underwater! The only odd thing about it was that when you went above water, it freezes. Oh, and that one enemy sub looks like the one from SWE1: The Phantom Menace.I can't wait until the full game is released. Will it be free, shareware, or commercial?
Xaron
Posts: 310
Joined: Sun Oct 16, 2005 7:39 am
Location: Germany
Contact:

Post by Xaron »

Thanks for your comments! :)
Anteater wrote: The only odd thing about it was that when you went above water, it freezes.
That's true. In the next version (comming on monday or tuesday) there will be some radioactivity near the surface. At the moment at level 0 the newton physics world ends so the ship freezes. ;)
Will it be free, shareware, or commercial?
It should be completely free, maybe some kind of premium accounts later to finance the server, as this game will be a multiplayer only one with a small but persistent world. ;)

I already work on the multiplayer part, account login using a database (MySQL) in the background does already work - with the help of RakNet it's so easy. :) I think by the end of this year there will be a very first playable multiplayer version.

Regards - Xaron
Midnight
Posts: 1772
Joined: Fri Jul 02, 2004 2:37 pm
Location: Wonderland

Post by Midnight »

The closest thing Irrlicht has come to a full free game in a long time...

I must say I'm impressed not much one for the specific arcade type style but definatly something I would waste hours of my life on had it been complete and free.

a game of this caliber if brought to professional standard would be worth $10-$30 USD.

keep up the good work. 8)
Xaron
Posts: 310
Joined: Sun Oct 16, 2005 7:39 am
Location: Germany
Contact:

Post by Xaron »

Thank you Midnight! :)

These words are very motivating! :)

...just added the radioactivity (still without notification in the HUD), so it's not possible anymore to reach level 0. ;)

Regards - Xaron
Xaron
Posts: 310
Joined: Sun Oct 16, 2005 7:39 am
Location: Germany
Contact:

Post by Xaron »

Just 2 screenshots, i worked on the lighting and added spot lights to Irrlicht...

The first one is with enabled ship spot light:
Image

the second one with disabled one...
Image

Regards - Xaron
vermeer
Posts: 2017
Joined: Wed Jan 21, 2004 3:22 pm
Contact:

Post by vermeer »

freaking cool...
Finally making games again!
http://www.konekogames.com
Post Reply