SUPREMACY ERRANDS - v1.6
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- Posts: 326
- Joined: Wed Dec 14, 2005 10:08 pm
Ok, you can download the game from here .
Things you should know :
1. Don't expect anything great. There is a lot more to do to this game.
2. Wait about 4 seconds when running the game for the intro movie to load. It will loop. Press Enter to go to the main menu. Wait about ~15 seconds for the map to load.
3. Please read the HELP file (/help/help.chm) and the bug file (/extra/bugs.txt) as they contain all the needed informations.
Tell me how it went ! Bye.
Things you should know :
1. Don't expect anything great. There is a lot more to do to this game.
2. Wait about 4 seconds when running the game for the intro movie to load. It will loop. Press Enter to go to the main menu. Wait about ~15 seconds for the map to load.
3. Please read the HELP file (/help/help.chm) and the bug file (/extra/bugs.txt) as they contain all the needed informations.
Tell me how it went ! Bye.
Last edited by andrei25ni on Sat Apr 22, 2006 2:17 am, edited 1 time in total.
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- Posts: 326
- Joined: Wed Dec 14, 2005 10:08 pm
Well the world is superb!
Too bad I was forced to walk only, because there is no interaction with anything yet and that hurts a lot.
But it is really low poly world with nice texturing, if you add cars in there and some pedestrians even with some basic state AI it would really become alive.
Hope to see some updates soon
PS on 1.8 ghz Duron + 768 ram + fx 5200 128 mb works excellent, I didnt notice any fps drop anywhere.
Too bad I was forced to walk only, because there is no interaction with anything yet and that hurts a lot.
But it is really low poly world with nice texturing, if you add cars in there and some pedestrians even with some basic state AI it would really become alive.
Hope to see some updates soon
PS on 1.8 ghz Duron + 768 ram + fx 5200 128 mb works excellent, I didnt notice any fps drop anywhere.
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- Posts: 326
- Joined: Wed Dec 14, 2005 10:08 pm
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- Posts: 326
- Joined: Wed Dec 14, 2005 10:08 pm
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- Posts: 326
- Joined: Wed Dec 14, 2005 10:08 pm
Ok.
My game has reached version 1.1 .
Please see my site for a full description and a download link. I would realy like your guys opinions, and more info on the performance. I want to make this game available for other computers than those-gaming-monster-machines around there
PS: exit the game with ALT + F4 (sorry, I messed out something );
wait ~15 sec. for game to load.
My game has reached version 1.1 .
Please see my site for a full description and a download link. I would realy like your guys opinions, and more info on the performance. I want to make this game available for other computers than those-gaming-monster-machines around there
PS: exit the game with ALT + F4 (sorry, I messed out something );
wait ~15 sec. for game to load.
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- Posts: 326
- Joined: Wed Dec 14, 2005 10:08 pm
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- Posts: 326
- Joined: Wed Dec 14, 2005 10:08 pm
I managed to implement a gun (is a Beretta) in the game, which shoots, makes debrie when it impactes, has a recul, and has a cool laser point.
More images here .
More images here .
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- Posts: 326
- Joined: Wed Dec 14, 2005 10:08 pm
I made a short trailer that shows a preview to v1.2 .
Before releasing the next version I want to make a scooter to drive around the town faster, and a short mission.
Before releasing the next version I want to make a scooter to drive around the town faster, and a short mission.
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- Posts: 326
- Joined: Wed Dec 14, 2005 10:08 pm
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- Posts: 326
- Joined: Wed Dec 14, 2005 10:08 pm
I made the official Supremacy Errands v1.2 trailler. You can download this first, to see what's what in this version.
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- Posts: 326
- Joined: Wed Dec 14, 2005 10:08 pm
Nice work,
I am sure that when you add some interaction /AI / you will get more comments.
BTW seems you forgot to include OpenAL32.dll /80K/ in zip distribution
If newton needs many time for creating of collision for any level, suggest that newton support serilization. This can increase speed of loading.
I am sure that when you add some interaction /AI / you will get more comments.
BTW seems you forgot to include OpenAL32.dll /80K/ in zip distribution
If newton needs many time for creating of collision for any level, suggest that newton support serilization. This can increase speed of loading.